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Thursday, February 1, 2018

LMoP: Ep. 1: Goblin Arrows

Ok, so I’m back in my old hometown, playing D&D with yet another new group of old friends. This time Ola, from our Hoard of the Dragon Queen campaign way back in 2015, returns as we try out the introductory campaign “Lost Mines of Phandelver”. I’ve always heard good things about it, some people claiming that it is the best published adventure for 5th edition, so this was a welcome opportunity. Ola will be playing a barbarian. Playing alongside Ola is Erik, a Thunder Cleric and Caroline, a halfling rogue.

An angry Goblin with a club.
For our first outing, we wanted to get as much game time as possible, so all players chose a premade character from D&D:s website. They’re pretty good, you should check them out if you haven’t got the time to create characters. Each character gets pre-filled sheets with simplified rules for up to 10th level. If the players want to change characters later on it shouldn’t be too much of a problem, I’ll just insert them at the appropriate level.

Friday, January 12, 2018

Miniature Moment: The Villains of Elemental Evil

I promised myself two years ago that I would finish painting the miniatures from Temple of Elemental Evil, the board game. Now I have. Before moving on to other games, I'd like to show you how they turned out and tell you how I painted them. First up, the villains!

Swerglemergle, Arkashic Thunn and Velathidros convene.

Friday, January 5, 2018

Review: Lords of Waterdeep

Today, I’d like to talk about one of my favourite board games, Lords of Waterdeep. Chances are, if you read this blog, you’ll have played it or at least read about it a couple of times already. However, I, being the… careful… thinker that I am, recently realised that it is a D&D game set in the Forgotten Realms, and thus should have a post on this very blog, dedicated to the altar of Ed Greenwood all things Forgotten Realms.

Players get to play one of the lords of said city and strive to manipulate their way to the most victory points in order to win the game. Victory points come primarily from completing quests. It’s not the lords work to complete quests, however, that is a job for the lowly adventurer. The lords send their agents, i.e. place their workers, to various parts of the city to recruit the adventurers. When they have enough adventurers and/or money, they can complete the quest and reap the rewards. Most quests award victory points and some give more long-term benefits.